Summary: The story isn't even worth paying any attention to, I skipped through everything. The gameplay is where this is at. The perfect game to play while on the go, combat was fun and I enjoyed the experience, even if the story had nothing to do with it (for me at least). The manual is also in color and has some nice art in it, it seems funny to bring up but with how they've all either been phased out or been made black/white and bland, it was a nice addition.
Summary: Ys is a long running Japanese role-playing game series developed by Nihon Falcom that dates back to the late '80s, appearing on a number of consoles and only having a niche following outside Japan. Recently, North American publisher XSEED Games announced that they would be partnering with Nihon Falcom to bring a few installments of the Ys games outside Japan, the first of which is Ys Seven, which proves to be a solid, albeit somewhat short, experience.
Summary: This installment in Ys is really different! It plays like the previous ones, but with the addition of being able to switch the people you're playing as who are better suited to different kinds of enemies. I've been a longtime fan of Ys since the first CD-ROM game came to the US (Years ahead of its time) and I've played almost all of them, including imports. I will say that the "What do I do now?
Summary: If you are in the mood for a turbo charged hack 'n' slash RPG, complete with grinding loot and taking down massive bosses, check Ys Seven out. Though graphics at times are plain in technical terms, they are bolstered through strong artistic direction. The OST while not the best Ys has ever had, is still lush and consistently above average.