Excerpt: One could be forgiven for assuming, after a cursory glance, that Trails in the Sky is yet another generic and clichéd JRPG. It certainly doesn’t look like much from screenshots, and the characters – initially, at least – seem to fit the spiky-haired anime teen stereotypes that the genre is infamous for. But it's actually part of a popular (in Japan, at least) series of RPG games that have been around since the 80s.
Summary: The only let down in this game is the huge amount of dialogue. However, with smooth gameplay, beautiful scenery, tons of hours of adventuring and loveable characters, The Legend of Heroes: Trails in the Sky is great for the PSP and will certainly scratch any JRPG itch you may have.
The Legend of Heroes: Trails in the Sky Review | Trailblazin'
29 September 2011
Conclusion: The Short Version: Trails in the Sky is one of those rare JRPGs that manages to feel both familiar and yet progressive. Detailed, sprawling and stuffed with personality, this will delight JRPG fans and might even surprise newcomers with its easy charm and impressive depth.
Pros: Cracking characters, Brilliant battles, Inventive AI and quests
Cons: Pacing could prove problematic for some, Some conversations descend into waffling, Occasionally muddled graphics
Excerpt: It is rare to see a lot of new things in a role playing game these days. Most are following the same tried and true themes that have been established for years. The Legend of Heroes Trails in the Sky shakes things up in a variety of ways. The system is interesting, and hard to describe. The orbments contain quartz which are what gives the player elemental magical skills. You also need energy points to cast but that comes up later.
Excerpt: Falcom's Legend of Heroes series has one of the more complicated histories in game lore, and chronicling all of it is a substantial task. Merely accounting for The Legend of Heroes: Trails in the Sky is a task, since it was originally a PC release that was ported to the PSP before that version saw English localization in 2011.
Excerpt: Ten years ago, Estelle lost her mother when her town was attacked in a war. Her father was a high ranking commander in the war, but left the army to be with his family. He later joined and advanced in the ranks of the Bracer’s Guild. He’s often away on trips, and the game starts off five years ago when he comes home with a badly injured boy named Joshua, whom they adopt and treat as family.