Reviews for SOCOM: U.S. Navy SEALs Fireteam Bravo 3
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SOCOM: U.S. Navy SEALs Fireteam Bravo 3
Game Over Online
2 March 2015
Excerpt: Did you know there have been almost as many SOCOM: U.S. Navy SEALs games released on the PSP (four) as there have been on both the PlayStation 2 and PlayStation 3 combined (five)? It would appear Sony’s portable handheld system has become the platform of choice for the long-running tactical shooter...
Excerpt: It's been three years since the last SOCOM: U.S. Navy SEALs Fireteam Bravo and, in that time, many tactical shooters have come and gone. The first two games were great experiences (or, at least I thought so), but the third game in the series doesn't quite match up. For a PSP game, SOCOM: U.S.
Excerpt: From Munich based Realmforge Studios, comes Ceville , a light hearted 3D point and click adventure game. Don’t let its Teutonic influences put you off – this game has some decent humour packed into it, with lots of references to other games, movies and cultural icons (H-Lo anyone?).
Summary: The controls are tight, the action is satisfying, and the online multiplayer is smooth and addictive. However, if you are not a PSP player who gives two thumbs about multiplayer then SOCOM: Fireteam Bravo 3 may leave you with metaphorical gaming blue-balls.
Excerpt: Getting tactical on the go. Before I can even dare to begin this review, I will have to admit a few things about my gaming habits. I'm a very methodical player, and when the game allows it, I enjoy planning out my moves and carrying them out with the highest level of precision.
Pros: Simplified but strong tactical combat, Good controls for the PSP, Lot sof customizaion options and unlockables, Strong local and online multiplayer, Weak story and characters, A.I.-controlled enemies are dumb
Excerpt: I have to be honest and say that my PSP does not see nearly as much playtime as I envisioned when I bought my first one in March 2005 during launch day. Back then I was amazed by the technology and what it had to offer with the introduction of the new UMD format.
Conclusion: In summary, this was a game I did not really enjoy other than the time I spent with the multiplayer. The graphics are the only thing that really are above average, and that is a real shame because the SOCOM series deserves to be continued in a worthwhile way, and this just isn’t.