Excerpt: Before I bought a PSP I was checking out reviews of games online to see which were the best titles. I wanted to make sure my starting library was top notch. I ended up getting Killzone, God of War and Resistance along with the Ratchet and Clank PSP bundle. Least to say I was stoked to get home and start playing some of those games, I didn’t really care much for Ratchet at the time.
Pros: Weapons look crazy sweet, Lots of cool explosions/effects, Voice acting is good, really good, Phenomenal action, lots of guns to choose from, Controls are very solid, Upgradeable weapons can become very powerful and pretty bad-ass looking, Tons of items to collect and upgrade, Online multiplayer
Cons: Some audio cancels out when the action gets intense, Could use a few more planets to explore
Conclusion: What Ready at Dawn did for the Jak & Daxter series, extracting Jak and fashioning a killer game around his uber rodent, High Impact Games has somehow done for Ratchet and Clank (sans extraction), reinvigorating the series after three turns on the PS2. As cutting edge as 2 & 3 were on PS2, the game design had me pining for a more concentrated effort; less shooting and drawn out events and more raw action and platforming, which is coincidentally exactly what High Impact...
Excerpt: The Ratchet and Clank series has been a great triumph in the genre, mixing fast paced shooting mechanics with leisurely platforming sections and puzzles. This variety does the game a lot of justice and proves it to be one of the best action/adventure titles your money can buy.
Excerpt: In the past, one of Sony’s more popular games for the PlayStation 2 has been the Ratchet & Clank series from Insomniac Games. However, the latest title in the series, Ratchet & Clank: Size Matters , moves away from the PS2 and on to the PSP. Also, rather than being developed by Insomniac Games, a relatively new developer named High Impact Games has taken over development. So will these changes have a positive or negative effect on the game? Read on to find out.
Conclusion: For the most part of the game, you play as Ratchet, but sometimes you switch control to Clank and play his sequences. They are generally much simpler, and involve instructing little robot droids, giving them simple commands such as ‘Attack’, ‘Wait’, ‘Follow’, etc. They play well and offer a bit of a breather from the often-manic Ratchet gameplay.
Pros: It’s R&C, which is great, Some interesting environments and levels, Amusing storyline as usual
Cons: But it simply doesn’t play as well as past games, Awful visual quality at times, Lots of bugs & glitches
many PSP titles to date have tried to mimic the scope and depth of their
console editions, Ratchet & Clank: Size Matters succeeds in bringing
the look and feel of its earlier titles to the handheld platform. As you
might expect, there are some minor compromises made but the game still
offers vast worlds to explore, though not quite as large or expansive as
some of the earlier games offered.