Summary: Phantasy Star Portable 2 is a rather enjoyable action RPG, whether you’re playing with other people or by yourself. The addition of infrastructure support facilitates the former, and while the plot is nothing special there’s a ton to do even long after you beat story mode.
Excerpt: As a reviewer, I find it incredibly frustrating to receive a game, that during the course of my playtime, I realize that I should be enjoying myself, but I'm not. A game that, on paper, seems like it is perfect for my needs, but for one reason or another, I can't fully support.
Excerpt: Despite promises of a flood of high profile offerings in 2010, the PSP's release slate has been thin on the ground of late. Fortunately for fans of turn-based combat and levelling up, this hasn't been the case where its JRPGs are concerned.
Summary: Phantasy Star Portable 2 returns to its roots by offering an online multiplayer component in addition to its robust single-player action adventure. Now gamers can meet other players, strike up alliances, and embark on a huge variety of online quests in Phantasy Star Portable 2 anywhere, anytime.
Conclusion: A vast improvement over its offline-only predecessor, Phantasy Star Portable 2 is a worthy challenger to Monster Hunter’s crown, but isn’t a game to be taken lightly as its depth and complexity is considerable
Conclusion: This game is definitely recommended if you liked any of the previous online Phantasy Star games, with nostalgia aplenty. Newcomers may be less forgiving, and their enjoyment will be determined by their propensity for enjoying action RPGs in general.
Conclusion: There's a story, of sorts, too. The single player mode has a threadbare plot that you can unravel by completing missions for the 'Little Wing' space mercenary company. This involves clicking through pages of text while looking at static portraits of outlandish characters that look like they were...