Excerpt: When looking back at the first Patapon game, many people would have been hard pressed to assume that a game which combined rhythm based mechanics with RPG and strategy elements would become a staple franchise in the life of Sony’s PlayStation Portable. Well, the popularity of that game opened the door to not just one follow-up, but a third as well, Patapon 3.
Summary: What the makers of another intriguing game in the rhythm series manage to squeeze out is a glorious and cheerful experience on the PSP. With its multi-tiered environments and pleasing, almost “user-inspired” sound, Patapon 3 is able to hold gamers’ interest and keep them coming back for more time after time. Even with all that conquering there doesn’t seem to be a dull moment in the PSP title.
Innovative rhythm game has mild violence, is very tough.
Common Sense Media
19 June 2011
Summary: Parents need to know that Patapon 3 is a rhythm action game that has players controlling a small group of heroes via musical beats. Violence exists and characters can die, but the stylized silhouette graphics and relaxed dialogue keep things light-hearted. There's no blood or gore. Online play is supported for the first time in the series, but players cannot communicate with one another outside of a small collection of safe, canned messages.
Excerpt: In its 1990s heyday, Mortal Kombat offered a graphically striking and controversially bloody alternative to Street Fighter 's more sophisticated one-on-one fighting, but a revival seemed unlikely given the lacklustre attempts to update the franchise ever since. Undeterred, Warner Bros has resurrected Mortal Kombat , with surprisingly enjoyable results.
Excerpt: Dans le monde merveilleux des Patapons, aussi surprenant que cela puisse paraître, on semble beaucoup idolâtrer Adam et Ève, les premières créatures de l'espèce humaine. Surtout Ève, celle qui a osé provoquer chez Adam la tentation de croquer dans le fruit défendu. Pour lui rendre hommage et malgré l'interdiction formelle de s'en approcher, les Patapons n'ont pu résister à l'envie de poser les mains sur un coffre venu de nulle part et d'en libérer sept démons.
Excerpt: titles. Sony's rhythm-strategy franchise casts the player as a deity, hands them an array of drums, and puts them in command of a race of creatures seeking guidance in the form of rhythm. The first two entries garnered much critical acclaim, particularly for their art direction and innovation.