Summary: What the makers of another intriguing game in the rhythm series manage to squeeze out is a glorious and cheerful experience on the PSP. With its multi-tiered environments and pleasing, almost “user-inspired” sound, Patapon 3 is able to hold gamers’ interest and keep them coming back for more time after time. Even with all that conquering there doesn’t seem to be a dull moment in the PSP title.
Conclusion: Patapon 3 a enregistré un très bon démarrage au Japon et on comprend pourquoi (ce qui n'est pas toujours le cas avec les blockbusters nippons). Ce jeu arrive à marier de la stratégie, un gameplay rythmique et de la poésie sans créer à aucun moment de scènes de ménage, ce qui est à signaler. On progresse sans heurts, avec fluidité, sans vouloir s'arrêter, en laissant une certaine gaieté prendre possession de nos parties.
Pros: Concept toujours efficace, Graphisme, histoire et personnages attachants, Prenant
Cons: Moins subtil que nous l'aurions voulu, Peut s'avérer répétitif, Des mesures à 4 temps seulement ?
Excerpt: If you're familiar with previous Patapon games, it might come as some surprise to you that in Patapon 3 you don't get to command an army. You're still a deity worshipped by the titular tribe, and you still get to issue the little guys orders by rhythmically tapping on sacred drums mapped to the PSP's face buttons, but the army has been turned to stone, so you have far fewer units at your disposal.
Pros: Delightful audio and visual presentation, Lengthy and varied campaign, More than 20 different playable Patapons, Loot, loot, and more loot, Impressive multiplayer options
Cons: Pause option not available from outset, You can use gear rather than strategy to beat many levels, Leveling characters outside of your core team can be a chore
Innovative rhythm game has mild violence, is very tough.
Common Sense Media
14 July 2011
Summary: Parents need to know that Patapon 3 is a rhythm action game that has players controlling a small group of heroes via musical beats. Violence exists and characters can die, but the stylized silhouette graphics and relaxed dialogue keep things light-hearted. There's no blood or gore. Online play is supported for the first time in the series, but players cannot communicate with one another outside of a small collection of safe, canned messages.
Excerpt: In its 1990s heyday, Mortal Kombat offered a graphically striking and controversially bloody alternative to Street Fighter 's more sophisticated one-on-one fighting, but a revival seemed unlikely given the lacklustre attempts to update the franchise ever since. Undeterred, Warner Bros has resurrected Mortal Kombat , with surprisingly enjoyable results.
Excerpt: titles. Sony's rhythm-strategy franchise casts the player as a deity, hands them an array of drums, and puts them in command of a race of creatures seeking guidance in the form of rhythm. The first two entries garnered much critical acclaim, particularly for their art direction and innovation.