God of War: Ghost of Sparta Review | This Is Spartaaaaaaaaaaarrrrgggghhh!!!
9 December 2013
Conclusion: The Short Version: The action in Ghost of Sparta towers above the competition on the PSP with some huge set-pieces and awesome combat as standard for the series. The graphics are unmatched too in this short adventure that is a fitting end to the current Kratos saga.
Pros: Graphically excellent, Combat is a perfect balance of brutality, style and efficiency, Nicely fills the gaps in the God of War saga
Cons: Not a lot of weapons, Quite short, Fills other PSP developers with despair
Excerpt: God of War: Ghost of Sparta matches the previous games for bravado and gore but after so many outings, starts to feel a little tired. Just when the story gets going, it is submerged under the usual array of brash combat and platforming...
Excerpt: Where does a series go after it has reached a conclusion? Do you accept that the story is done, complete, finito? Or do you go the way of Alien and produce sequel after sequel, drawing out the story’s original concept thinner and thinner? Eventually producers turn from sequels to prequels.
Summary: God of War: Ghost of Sparta had the nearly impossible task of one-upping Chains of Olympus while also managing to stand out on its own in the shadow of God of War III . For the most part, it succeeds.
Sex and graphic violence loom large in adults-only brawler.
Common Sense Media
13 February 2011
Summary: Parents need to know that God of War: Ghost of Sparta is an extremely violent hack ‘n’ slash game not intended for children. Action sequences involve lots of blood and cinematic deaths, and there is a sex mini-game that involves a topless woman (the sex act is not depicted onscreen -- players only...
Excerpt: Two years ago, Chains of Olympus crashed down on the PSP and raised the bar for what could be done on the hardware. It delivered the full God of War experience, but with some sacrifices made to the epic scale.
Excerpt: With a long-running franchise like God of War , the challenge is always trying to find a way to keep things fresh without drifting so far away from the core that it pisses off your loyal fans (and they WILL let you know if something isn't right - just ask Ninja Theory or Valve).