God of War: Ghost of Sparta Review | This Is Spartaaaaaaaaaaarrrrgggghhh!!!
9 December 2013
Conclusion: The Short Version: The action in Ghost of Sparta towers above the competition on the PSP with some huge set-pieces and awesome combat as standard for the series. The graphics are unmatched too in this short adventure that is a fitting end to the current Kratos saga.
Pros: Graphically excellent, Combat is a perfect balance of brutality, style and efficiency, Nicely fills the gaps in the God of War saga
Cons: Not a lot of weapons, Quite short, Fills other PSP developers with despair
Excerpt: God of War: Ghost of Sparta matches the previous games for bravado and gore but after so many outings, starts to feel a little tired. Just when the story gets going, it is submerged under the usual array of brash combat and platforming...
Summary: God of War: Ghost of Sparta had the nearly impossible task of one-upping Chains of Olympus while also managing to stand out on its own in the shadow of God of War III . For the most part, it succeeds. The graphics are the best on the system, the gameplay is as tight as ever, and the game is significantly longer than its predecessor.
Sex and graphic violence loom large in adults-only brawler.
Common Sense Media
13 February 2011
Summary: Parents need to know that God of War: Ghost of Sparta is an extremely violent hack ‘n’ slash game not intended for children. Action sequences involve lots of blood and cinematic deaths, and there is a sex mini-game that involves a topless woman (the sex act is not depicted onscreen -- players only hear moans). Also troubling is that the game’s vengeful, bloodthirsty hero is not out to save the world but rather acting in his own interests.
Excerpt: With a long-running franchise like God of War , the challenge is always trying to find a way to keep things fresh without drifting so far away from the core that it pisses off your loyal fans (and they WILL let you know if something isn't right - just ask Ninja Theory or Valve). God of War: Ghost of Sparta does right by the series, and should please fans.
Excerpt: Where does a series go after it has reached a conclusion? Do you accept that the story is done, complete, finito? Or do you go the way of Alien and produce sequel after sequel, drawing out the story’s original concept thinner and thinner? Eventually producers turn from sequels to prequels. Exhausting even this way, producers arrived at the ‘interquel’ a word capable of inspiring as much hate and derision as ‘quadriliogy.
Excerpt: God of War: Ghost of Sparta is a new PSP game which, I understand, is is set after the events of the original PlayStation 2 game. Well, I haven’t played that but I did play the previous PSP title and absolutely loved that.
Excerpt: The more things change, the more they stay the same. God of War opened with Kratos tearing mythical creatures in half on a boat and now, five years later, God of War: Ghost of Sparta opens with Kratos tearing mythical creatures in half on a boat. Still, story doesn't seem like Ready at Dawn's primary concern - and it certainly won't be yours, either.