Excerpt: The oft-ignored PSP camera is getting some love from Sony at the tail end of 2011 with two Augmented Reality animal sequels. EyePet Adventures is likely to be the one to catch most people’s proverbial eye, with not only a PSP prequel but also a few PS3 cousins. The idea in Adventures is to meld a virtual pet with a more traditional exploration-based gaming experience; though unfortunately, with one foot in each genre, its legs are spread so far apart it loses its footing...
Excerpt: In much the same way as white grapes are in fact green, EyePet Adventures is something of a misnomer for the little furry guys’ fourth outing. It’s really a shame that despite the strong design of the creatures themselves, there is yet to be a game doing justice to the idea. The alarm bells start with the patronising tone of the opening tutorial. It’s practically “Can you push the triangle button?”, followed by an explosively enthusiastic “Great!” when you do.
Conclusion: The Short Version: The brevity of the game means anyone over the age of eight will quickly lose interest. However, the shooting game makes great use of the augmented reality and gives us hope for similar games on the Vita. For now, this is more of an interesting curiosity.
Pros: Shooting game is excellent, The real-world interaction will please kids, Exciting future prospects
Cons: General lack of content, Minigames too samey, Annoying voice-overs
Conclusion: Although the PlayStation Eye has been used successfully in games like Eye of Judgment and to a lesser extent in LittleBigPlanet, it has yet to be featured in a title like EyePet. Although EyePet is being targeted towards the casual market, I think there is plenty of potential here for both core and casual audiences.