Excerpt: Assassin's Creed is a series I couldn't imagine playing on consoles with less graphical horsepower than the Xbox 360 and PS3. The two games released so far (ignoring the handheld games) have relied on the processing power of current systems to create massive, sprawling cities, incredible animations and stunning scenery.
Conclusion: Assassin's Creed: Bloodlines has all the makings for a great continuation of Altair's story, but it's fraught with presentation and gameplay problems that keep it from becoming a truly fantastic experience.
Excerpt: Even as the series moves forward to the tale of Ezio in Assassin's Creed II, Ubisoft isn't quite ready to part ways with assassin extraordinaire Altair just yet. Assassin's Creed: Bloodlines puts him on the front lines of the secret war with the Templars. It may be cut from the same cloth as its predecessor, but can the PSP really contain the Assassin's Creed experience? Bloodlines' story centers on Altair some time after toppling his former master, Al Mualim.
Conclusion: Assassin’s Creed: Bloodlines certainly sounds like a good PSP iteration of the series on paper, but in practice, it’s pretty much a sloppy disappointment that continues Ubisoft’s bad track record on the PSP. The only way you should consider playing this is by renting it to get the bonuses it offers to import into the PS3 version of Assassin’s Creed II, though your spare time might be worth more than some extra money and weapons.
Summary: In Assassin's Creed: Bloodlines, Altair comes to the PSP with most of the gameplay from the original Assassin's Creed intact. The graphics and world may be scaled down, but the assassin's moves and abilities are not. There's some things that AC fans will like about Bloodlines, but there's just as much to gripe about.
Pros: A visually impressive PSP game, Free-running on a portable system is a thrill, Learn the fate of Altair
Cons: Several control issues, Lots of loading, Repetitive mission objectives, Short and easy