Excerpt: Assassin's Creed is a series I couldn't imagine playing on consoles with less graphical horsepower than the Xbox 360 and PS3. The two games released so far (ignoring the handheld games) have relied on the processing power of current systems to create massive, sprawling cities, incredible animations and stunning scenery.
Conclusion: Assassin's Creed: Bloodlines has all the makings for a great continuation of Altair's story, but it's fraught with presentation and gameplay problems that keep it from becoming a truly fantastic experience.
Excerpt: Even as the series moves forward to the tale of Ezio in Assassin's Creed II, Ubisoft isn't quite ready to part ways with assassin extraordinaire Altair just yet. Assassin's Creed: Bloodlines puts him on the front lines of the secret war with the Templars. It may be cut from the same cloth as its predecessor, but can the PSP really contain the Assassin's Creed experience? Bloodlines' story centers on Altair some time after toppling his former master, Al Mualim.
Summary: In Assassin's Creed: Bloodlines, Altair comes to the PSP with most of the gameplay from the original Assassin's Creed intact. The graphics and world may be scaled down, but the assassin's moves and abilities are not. There's some things that AC fans will like about Bloodlines, but there's just as much to gripe about.
Pros: A visually impressive PSP game, Free-running on a portable system is a thrill, Learn the fate of Altair
Cons: Several control issues, Lots of loading, Repetitive mission objectives, Short and easy
Excerpt: Assassin’s Creed, one of this generation's most successful new IPs, continues Altair’s story on the Playstation Portable. Assassin's Creed has gained notoriety for being repetitive, despite having beautiful visuals and an interesting story plot twisted with conspiracies. Can a game that had such large environments be replicated on the PSP? I think replica is too accurate a word for this title... You are Altair bin La-Ahad.