Conclusion: Katamari Damacy proved that you don't need licensed hip-hop, Hollywood voice overs, or even next-gen graphics to make a hit game.
Cons: We Love Katamari, we really do!, Everything great about the game is back, New areas and ingenious levels will have you rolling the Katamari for hours, The visual style...
Excerpt: The Japanese are officially crazy and come up with some of the most madcap games imaginable. It’s also a well known fact that these people are some of the gaming...
Excerpt: To accomplish this cosmic task, you are provided with a katamari. It starts off small, but whenever you roll it over something small enough, it sticks to it.
Excerpt: The first Katamari Damacy was absolutely unforgivably NOT released in Europe in any way, shape or form, but this sequel may go a long way to making up for that.
Excerpt: Katamari Damacy will probably be totally alien to the majority of PAL gamers. Regarded by many 'knowledgeable' gamers as a shining light in an industry becoming rather...
Pros: Nothing else like this in PAL land, Bizarre, yet wonderful presentation
Cons: Controls are initially awkward, Some levels aren't inventive enough
Excerpt: We love Katamari is weird - good weird. Not bad weird in the way that a 'crazy' frog managed to become a sensation on these shores to the extent that he had made his own...