Summary: Parents need to know that this is a unique game with stunningly beautiful scenery and original gameplay. While this action game has lots of fighting, the presentation is essentially bloodless. Some enemies get chopped in half, but most are turned into flowers when they die. The game is cartoonish in appearance, but has some crude humor involving urination, references to breasts, and sexual innuendo.
Excerpt: Calling Okami a Zelda clone does have some weight to it, as the two games do have their obvious similarities, although calling it a clone is far over stepping the mark, as in many ways Okami is quite simply like nothing else in existence. What Capcom’s and the PS2’s answer to Zelda is, is a masterstroke in its unusual and beautiful design. The character you take the role of is the first real difference, as it’s not every day that you take the form of a white wolf.
Conclusion: Having Issun around doesn’t hurt either. When the game’s off I often wish he was still bouncing on my nose. The people you meet (…Flaming Pyrotechnist Tama, Bone Reader Madame Fawn, Tao Master Waka--God’s gift to man!, Boy of the Forest Kokari…) are eccentric and fantastical beyond measure, the places and situations are the stuff of gaming legend, the music brain-tickling, and the gameplay all around sheer perfection, and then some.
Conclusion: If you've avoided reading the countless gobs of praise or don't bother normally with it anyway, then rest assured Okami is still 100% quality. But if you've had your enthusiasm sapped somewhat by knowing that overseas everyone and their dog has already finished the game and are ready to move onto the likes of God of War 2... harden up. No matter which year it's come out in, this is a must-buy title for PS2 owners.
Pros: Imaginative and engrossing game mechanic, Masterful dialogue and translation
Cons: More options for brush control!, Wii version anyone?
Pros: Amazing production values, A long and enjoyable adventure with plenty of collectibles and side tasks, Celestial brush mechanic adds spice to battles and exploration, Quests are extremely varied and make good use of brush techniques
Cons: Some of the motion controls aren't responsive, Combat is on the easy side
Conclusion: When March 25, 2008 becomes today's date, it's then you have to decide whether you want to spend $39.99 to play Okami with all-new controls and improved visuals. Remember, everything else is the same, but given how the PS2 release didn't sell well, perhaps this is the perfect time for gamers that missed or skipped out on it for whatever reason can be introduced.
Excerpt: In the discoveries of man, we have learned the truth that artists like to paint, and gamers like to play. But what about the poor souls who like both, but have a life and only enough time for one activity? Say no more, Okami is the answer to these and many more problems. This title, developed by Clover Studio of Capcom, blends art and gaming to create an incredibly unique, and sometimes zany, experience.