Reviews for Grand Theft Auto: Liberty City Stories
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Grand Theft Auto: Liberty City Stories
19 October 2007
Conclusion: Going back to Liberty City made me realize how much time I’ve spent there – heck, I think I know my way round its highways, streets and back alleys better than my home town, and I certainly drive and ride around it faster… you see, I’ve made so many enemies that I daren’t hang around in some neighbourhoods lest I get a lead-filled arse (I’m talking about LC now, not my real home town by the way).
Pros: It’s good old GTA – a sizeable new story, Loads of freedom to do what you want, You can ride bikes around LC now
Cons: The bad old original targeting/ lock on system sucks, No choppers and even the Dodo has gone missing
Excerpt: Grand Theft Auto: Liberty City Stories is the latest iteration from immortal (and now infamous) developers RockStar Games. Like many folks out there, I proudly hold the honor of purchasing the original, top-down GTA . Even with its lackluster graphics and wonky controls, you could tell these Rockstar guys had something special cooking. This GTA:LCS may look familiar to many of you - that is, because it was just out on the little ‘ol PSP.
Excerpt: GTA: Liberty City Stories was released in October last year, and has since gone on to be the only clear killer app for Sony's handheld. A new GTA game was always going to be popular, and there could hardly have been a better way to spur PSP sales. Sadly for PlayStation 2 owners, that meant no new GTA game for their system in 2005.
Excerpt: When it comes to analog sticks, two is always better than one, especially when it comes to 3rd person titles. If you hadn't already guessed, the PS2 controller indeed features two of these babies, while the PSP only has one lousy nub. Up until now I hadn't really liked the DualShock, but now it and I are the best of friends.